DESIGN THINKING
THE ROLE OF
IN LIBRARIES BY JEFF STRATTER
THE JOURNEY
A S Y E R O U D T N W E HO1ST ARY N? 2 IBR TIO L UN F C
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HOW D VIEW L O YOU IBRAR IES?
S E I R A R B I L DONLY BUILD A? O LLE TION O C
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WHAT ABOUT DIGITAL LITERA Y? C
D ESIGN = THINKING
Design is everything. We moved from thinking of ourselves as designers to thinking of ourselves as thinkers. It is an approach to problem solving.
Design thinking is often confused with visual design. Design is not what it looks like, and what it feels like, design is how it actually works.
STAFF BONDING
EMPATHY IS KEY
NO BRAINER WHAT???
DESIGN THINKING
YOU RE A DESIGNER
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IS THERE ANYTHING A LIBRARIAN AN T DO? C
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PRO ESS BASED
VS DEBUNKING MYTHS C
PRODU T BASED C
STEP 1: EMPATHIZE
METHODS: OBSERVATION INTERVIEWS JOURNEY VIDEO / MAPPING JOURNAL
TIPS:
AVOID PRE EXISTING BIAS
RESOUR ES C
WHERE THE WILD BOOKS ARE APP
PHOTO JOURNALING HTTP://WWW.DESIGNKIT.ORG/METHODS/65
TIPS: VOTING ON POV HELPS
STEP 2: DEFINE
POINT OF VIEW METHODS: POST IT S / BU KETS '
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TIPS: VOTING ON POV HELPS
STEP 2: DEFINE
METHODS: POST IT S / BU KETS '
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STEP 3: IDEATE
TIPS:
ALL IDEAS HAVE VALUE
METHODS BRAINWALKING MINDMAPPING S AMPER FOR ED ONNE TIONS DEEP DIVE ZERO DRAFT C
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STEP 3: IDEATE 3 Min Timer
STEP 4: PROTOTYPE
TIPS:
METHODS: WIREFRAMES OGGLE FIGMA BALSAMIQ ARDBOARD MO KINGBIRD C
DROP PERFE TIONISM C
RESOUR ES C
PROTOLIB PROJE T
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HTTP://WWW.LIB.CAM.AC.UK/RESE ARCH/FUTURELIB-INNOVATIONPROGRAMME/PROTOLIB
2D - 3D
>
STEP 5: TEST
TIPS: DON T TAKE IT PERSONALLY
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TE HNIQUES C
METHODS GUERILLA BEN HMARKING LIKE, I WISH, WHAT IF EYE-TRA KING C
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STEP 5: TEST
TE HNIQUES C
STEP 5: TEST
LIKE, I WISH, WHAT IF EYE-TRA KING
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REITERATE!
RESOUR ES: C
HTTP://WWW.LIBRARY20.COM/PAGE/LIBRARY-201-DESIGN-THINKING-RECORDINGS.:
FAILURES
WARNING:
YOU WILL FAIL BUT THEN YOU LL SU EED '
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DESIGN THINKING As Programming
Empathize
Ideate TE HNIQUES C
Define
Prototype
DESIGN THINKING As Programming
TE HNIQUES C
DESIGN THINKING As Programming
FabSlam Showcase
Test TE HNIQUES C
Design Thinking works!
SU ESSES CC
WHAT WILL YOU DESIGN? A new way to check in books? A better way to keep track of stats? A redesigned youth area? More engaging adult programming? Storage solutions?
Q&A