System Responsiveness
Effective & Appropriate UI
Predictable Interaction
Interface Usability
Understand Audio / Video
Enjoy Audio / Video
Accept Game World as Real
Fidelity
Ability to Project Self into Game
Identification
Improvement thru Learning Immersion Task Performance
Level of Challenge
Motivation
Out of Game Socialization
Attention
KEY: Measure with Post-test
Social Relationships
Interest
Attachment to NPCs / Game Characters
Curiosity & Level of Exploration
Model of Engagement in Games (25-Feb-2004)
Observe during Usability Testing
ENGAGEMENT
Desire to Play More
Create Lasting Change in Game
Personal Interest in genre, content, characters, theme
In Game Socialization
Mark Chen Elisabeth Cuddihy Eliana Medina University of Washington
[email protected]